(Return of the Revenge of
the Geek Chorus)
Way
back in 1989, my father took me to see Batman.
I had yet to read The Dark Knight
series, but I nevertheless watched, entranced, clutching my root beer to my
bat-signal-emblazoned sweatshirt, as Michael Keaton aptly demonstrated the
angst and mental illness of Bruce Wayne and his well-funded delusion of the
Caped Crusader. Jack Nicholson played the Joker, white-faced, purple-suited
villain, as he was meant to be played: obsessive, gothic, insane, deadly: the
kind of man who had gleefully killed Robin and thousands of innocents.
It
struck me at the time, the genius of how Tim Burton just dove into the story of
Batman, not spending the first hour of the movie engrossed in an origins story,
yet not assuming that the audience knew the story of the Dark Knight, either.
As
I subsequently watched each new comic-book-based movie as it came to the
walk-in, I realized that not every script-writer, producer, or director was
capable of Mr. Burton’s feat, and that not every hero of my childhood was
capable of leaping from the printed page to the silver screen with the dark
grace as Batman. Only after some reading on the subject, some literature
seminars, and some film studies classes, was I able to determine why I felt disappointed
by attempts such as Spiderman, Batman Forever, or The Hulk. I was also able to pinpoint why those same characters
transitioned easily into the medium of animation, the Saturday morning cartoon.
What
it boils down to is that the different mediums of comic-book, film, and
animated serial allow, and even require, different narrative styles and
character development. When a movie or ‘toon disappoints, it’s usually because
of a failure to effectively transition the key elements of a world from medium to
medium.
For
the purposes of this essay, I turned to A
Short History of the Movies, which
suggests that most films follow a standard plot pattern. The first fifteen
minutes of the film are introductory, allowing the audience to understand the
character’s conflict, and giving some clues as to the type of movie world. Then
the conflict escalates, engaging the audience. Over the next hour, there will
be one to three more events which perpetuate and aggravate the conflict, until
the only choice left is to resolve it. The climax of the movie is followed by
zero to fifteen minutes of wrap-up. In short, movies exist to allow a snapshot
of one particular issue in the movie-world. Even trilogies, like The Lord of the Rings, tell one story.
Contrastingly,
comic books have much more flexibility in narrative structure, since their
purpose is to provide a chronicle of a world, character, or a series of events.
By their very nature, comics are ongoing tales. Rifling through my boxes, I can
find comics that allow five-issue story arcs, stories that follow a character
through a typical day-in-the-life-of, crossover stories, flashbacks, dreams,
side-arcs, etc.
One
notable exception to ongoing story arcs are mini-series, such as The Crow. This book had a limited run,
and as a result, was able to transition easily to the cinema, since its
original structure was so self-contained.
Cartoon
serials, or series, serve as a cross between the structure of film and
printed-page graphics. Like feature films, cartoon episodes tend to be
self-contained, following a formulaic narrative structure. Although each
episode may be self-contained, however, the series as a whole more closely
relates to comic books in that it tells an ongoing, greater story, allowing for
a leisurely establishment of people and place.
In
addition to narrative style, adaptations require that thousands, if not
millions, of pages and decades of character development be distilled to their
essence. It requires a great deal of thought to take a character with as much
history as, say Batman or Wolverine, and figure out what is essential to the
character, and what can be changed, added, or subtracted to allow the character
to move from the printed page to the dynamic world of television or cinema.
But
all of this exposition, while useful, isn’t nearly as illustrative as solid
examples and analysis of different comic-book adaptations. For the purposes of
this essay, I’m going to try to limit my discussion to adaptations produced in
my lifetime.
Let’s
start with my introductory example of Batman
(1989). The film clocks in at 126 minutes, yet in that short amount of time the
viewer is introduced not only to Gotham City, but the characters and realities
of Batman, Vicki Vale, and the Joker. What makes this film outstanding, is the
manner in which this in done: Rather than begin the movie with a
straightforward origin story, Mr. Burton allows the viewer to see what makes
Batman tick through a series of flashbacks interspersed throughout the movie,
and through the in-character investigations of reporter Vicki Vale. The world
is established through integrated elements and sub-stories, and the film in
more interesting for it. Even at the end, when Batman is forced to confront his
origins, it is done as part of the greater story, not as a separate story from
the conflict with the Joker.
Several
other comic book-to-movie adaptations employ similar techniques, allowing the
audience to absorb the world, rather than having it thrust upon them. Other
examples include Superman (1978), Blade (1998), X-Men (2000), Daredevil (2003),
and Hellboy (2004).
In
fact, X-Men is an excellent example
not only of narrative adaptation, but of world and character adaptation as
well. With hundreds of characters to choose from, the writers took a small
group of key characters, and began to adapt them to the silver screen. The
writers were successful in identifying the essences of the characters in
question, and allowing that to show while still allowing for on-screen
interpretations. Take the character Wolverine, for instance: in the comics,
Wolverine wears yellow spandex and originated with Alpha Flight, yet does not
in the film. However, the key elements remain: the claws, the mysterious past,
the pointy hair, the bad attitude, and the healing factor.
To
elaborate on the narrative adaptation of X-Men,
the film begins with a short monologue on genetic mutations, and its possible
consequences. The audience is then thrust directly into story, where we see
mutations first manifesting. Quickly, the movie establishes a conflict, then
follows the standard of escalating circumstances until the movie resolves
itself through the defeat of one of the main antagonists, and his subsequent
incarceration. The film wraps up with hints of more to come, but the current
story arc is resolved, at least for the time being. At no time is the modern
equivalent of a chorus employed, chanting things like, “Humans feel threatened
by mutants. Magneto survived the Holocaust and was forever marked by it.”
Not
all comic-book based movies have successfully transcended their original
medium, however, due to the aforementioned narrative differences. In comic
books the creator has months, if not years, to establish a character, the
background of the character, etc., in cinema, only a few hours exist to
establish the main conflict, the character, and the world. In response to this,
it seems that some producers feel compelled to spoon-feed audiences information
on the world, history, and characters.
One
of the worst examples of this is The Hulk
(2003). A character I’ve always
liked, super-duper CGI[i],
and a smuggled root beer, what couldn’t there be to like? To my embitterment,
there was a great deal not to enjoy. The first hour or so of the movie was a
rehashing of the origin of Bruce Banner and his transformation into the
Incredible Hulk. Only then did the
conflict, between the government and Dr. Banner, come into play. To my mind,
that was a waste of an hour of my life, which I will never get back.
I
found Spiderman to be disappointing
for similar reasons: Rather than incorporate the origins story through a series
of flashbacks, such as in Daredevil, this
movie also spends the first hour expositing the story of “How Peter Parker
became Spiderman.” My sister, who does not read comic books found the set-up
helpful, if not exciting, but it made me want to walk out of the theatre. If
she hadn’t been with me, I would never have lasted to the inter conflicts of
Spiderman, and his external conflicts with the forces of evil, characterized by
the well-played Green Goblin.
Additionally,
the character portrayal in these movies was weakened by the narrative styles.
It would have been far better to have shown who Spiderman was, rather than to
tell. An excellent example of character portrayal can be found in another film,
with the characterization of Daredevil, if not Elektra.
Elektra
provides a good show of how NOT to adapt a character. While in the comic books
she is a highly-trained, questionably-stable (Aren’t they all?) assassin,
capable of giving anyone a run for their money, in the movie, Bull’s Eye takes
her without any effort at all. Lost are the gritty attitude and the extreme
fighting skills. Instead, the audience is left with a poor-little-rich girl
capable of some one-on-one kung fu with a blind man in a park, but who can’t
handle herself in any real situation.
Speaking
of poor character adaptations, don’t even get me started on what happened to
Batman after Tim Burton left. The WORST interpretation of Robin I’ve ever seen,
I kept hoping that the Joker would come back and off him, even if Chris
O’Donnell was supposed to be Dick Greyson rather than Jason Todd. Oh, and the
nipples on the suits? Applegeeks just says it all.
Bat-nipples
aside, some of the devices that work so poorly in movies, work quite well in
cartoons, such as a lengthy establishment of a character’s motivation and
origin. Again, that’s because, like the original books, cartoons are a series,
rather than a stand-alone. A whole session is available, rather than a mere two
hours. Excellent examples of ‘toon adaptations include Justice League, X-Men, and Teen
Titans.
So
view wisely, my friends, keeping in mind that a connection with the pen-and-ink
character may not serve you as well at the drive-in. Although there are
excellent adaptations out there, there are just as many disappointments.
On
a final and unrelated note, I’d like to thank Ron Perlman for his outstanding
performance as Hellboy. Thank you, Mr. Perlman, for playing a character who’s
appealing on a human level. Hellboy is the only superhero that I think is cute.
Not handsome, or sexy, but cute. Cuddly. And I do appreciate the irony.
Marguerite is a geek extraordinaire who has grown up on HBI, Computers, Gaming, and Science Fiction.
to send her your comments.